Learn the basics of Scratch Programming. Every output of each module will create a simple game and animation using Scratch 3.0.
What Will You Learn?
1) Scratch allows for young people to integrate creativity in storytelling, games, and animation.
2) Scratch allows students to develop 21st century skills through the use of technology.
3) Scratch can be used by people of all ages including students from elementary- high school ages, and adults in a variety of settings. Some uses Scratch to program robots.
4) Scratch is a good springboard for young kids who wants to learn more of the programming logic concept moving forward.
Course Content
Lesson 1 – RobotCat
ROBOCAT
00:00
Lesson 2 – Hungry Dog
HUNGRY DOG
00:00
Lesson 3 – Cat and Mouse
CAT AND MOUSE
00:00
Lesson 4 – Where is my food
WHERE IS MY FOOD
00:00
Lesson 5 – Space Odyssey
In this module, students will learn:
-Use a repeat loop to animate a sprite in Scratch
-Use a forever loop to repeat an animation indefinitely
-Understand that loops can be nested within each other
Space Odyssey
00:00
Lesson 6 – Clean and Green
CLEAN AND GREEN
00:00
Lesson 7 – Life Cycle of a Butterfly
Life Cycle of a Butterfly
00:00
Lesson 8 – Pass the Message
PASS THE MESSAGE
00:00
Lesson 9 – Synchronized Swimming
In this module, students will learn:
Use clones to create many sprites all the same
Use key pressed events to move sprites
Create an animation of Synchronized swimming
Synchronized swimming
00:00
Lesson 10 – Rescue the Princess 2
RESCUE THE PRINCESS 2
00:00
lesson 11
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